About Colin

Colin Bridges (that's me!) is a 3D designer for games.

I got my start in the world of animation for Saturday morning cartoons. I work as a 3D artist and motion graphic designer for film, television, and games. Iā€™m fluent in a variety of 3D software packages, including Cinema 4D, Maya, 3DS Max, Unreal Engine 5, ZBrush, Substance Painter, and other 3D software. I have coded and developed my own mobile games using C# and Unity. I also have extensive drawing and fine arts training, as well as an MFA in Theater from Sarah Lawrence College.

I currently work remotely in the EST time zone.